Misshelved Card Types and Uses

Misshelved is played in rounds.  In each round you will pick up cards and, if desired, play cards.  These cards give you advantages over the other players in the game.  Below is a description of how these cards can be used.

  • Steal – Allows an individual to initiate or join a steal.  This is the primary way by which players steal a gift from other players.
  • Santa Claus – The first part of the North Pole Trio or the North Pole Duo. 
  • Sleigh – The second part of the North Pole Trio or the North Pole Duo. 
  • Reindeer – The third part of the North Pole Trio or the North Pole Duo.
  • Double The Effect – Can be played with any other card. It is as if you have 2 of the other card played. It only doubles the effect of one card.  
    • Example 1: Play a ‘DOUBLE THE EFFECT’ card along with a ‘SKIP A TURN’ card and skip two players instead of only one.
    • Example 2: Play a ‘DOUBLE THE EFFECT’ card as part of your bid along with a card that has a bid value of $3, the bid value is now worth $6
  • Money – Is playable during a silent bid and can be played in combination with other cards. It is valued at higher bid point values than other cards.  Maximize the money card by playing it with a ‘Double the Effect’ card
  • Steal Two Cards – Choose a player to steal from and without looking at the face of the cards select 2 cards from their hand. The player who lost 2 cards now must  wait until their next turn to replenish their hand.  This has the added effect of depleting that players bidding power for that round.
  • Discard Two Cards – Can be played on any player in the game, including yourself, requiring the player to discard 2 cards and pick up 2 new cards from the draw pile.
  • Discard Your Hand – Can be played on any player in the game including yourself, requiring the player to discard all cards in their hand and pick-up 7 new cards from the draw pile.
  • Skip A Turn – Can be played on any player in the game, including yourself, requiring the player to miss their next turn. If you are playing this on yourself, you must play it as the first action on your turn, which then prevents you from drawing any cards.
  • Swap A Gift – The individual who plays this card selects 2 OTHER players, who must then swap the gifts (or lack thereof) in their possession. When the gifts are exchanged, each player removes a layer from the gift they received.
  • Remove A Layer – Can be played on any player in the game, including yourself, requiring the player to remove another layer of their gift. This cannot be blocked.
  • Block A Steal – Blocks another player from initiating a steal on the player who plays this card. Must be played immediately when a steal is initiated. Once another player has joined the steal then a ‘Block A Steal’ card can no longer be played.

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